Composed offsets for 0.740.0.7400927

1848 offsets · 1629 ours + 393 mirrored

This build has a dump from us and a dump from another source. Neither is served on its own: they are composed, and the 1848 offsets below are what a client actually receives. Where both sides have a value and they disagree, the mirrored value is served and ours is shown struck through for checking — 19 of them. Ours is served where the mirrored dump has no value or a zero. Where only one side has it, that side's value is used, which is how 203 offsets our dumper cannot reach are still in the file.

Only theirs — carried across; our dumper cannot reach these. show all

OffsetMirroredOursServedFrom
→AirProperties.AirDensity0x18—0x18theirs
→AirProperties.GlobalWind0x3c—0x3ctheirs
→AnimationTrack.Animation0xa8—0xa8theirs
→AnimationTrack.Animator0x100—0x100theirs
→AnimationTrack.IsPlaying0x522—0x522theirs
→AnimationTrack.Looped0xd5—0xd5theirs
→Animator.ActiveAnimations0xa80—0xa80theirs
→BasePart.Color30x198—0x198theirs
→BasePart.Locked0x126—0x126theirs
→BasePart.Shape0x1a8—0x1a8theirs
→Beam.Attachment00x150—0x150theirs
→Beam.Attachment10x160—0x160theirs
→Beam.Texture0x130—0x130theirs
→BloomEffect.Enabled0xa0—0xa0theirs
→BlurEffect.Enabled0xa0—0xa0theirs
→ByteCode.Pointer0x10—0x10theirs
→ByteCode.Size0x28—0x28theirs
→CachedItem.FileMeshData0x28—0x28theirs
→Camera.ImagePlaneDepth0x2c4—0x2c4theirs
→Camera.Viewport0x27c—0x27ctheirs
→Camera.ViewportSize0x2bc—0x2bctheirs
→CharacterMesh.BaseTextureId0xb8—0xb8theirs
→CharacterMesh.BodyPart0x138—0x138theirs
→CharacterMesh.MeshId0xe8—0xe8theirs
→CharacterMesh.OverlayTextureId0x118—0x118theirs
→ClickDetector.MouseIcon0xb8—0xb8theirs
→Clothing.Template0xf0—0xf0theirs
→ColorCorrectionEffect.Enabled0xa0—0xa0theirs
→ColorGradingEffect.Enabled0xa0—0xa0theirs
→ColorGradingEffect.TonemapperPreset0xa8—0xa8theirs
→DataModel.GameLoaded0x5d0—0x5d0theirs
→DataModel.JobId0x110—0x110theirs
→DataModel.PrimitiveCount0x418—0x418theirs
→DataModel.ScriptContext0x440—0x440theirs
→DataModel.ServerIP0x5b8—0x5b8theirs
→DataModel.ToRenderView10x1c0—0x1c0theirs
→DataModel.ToRenderView20x8—0x8theirs
→DataModel.ToRenderView30x28—0x28theirs
→DataModel.Workspace0x150—0x150theirs
→DepthOfFieldEffect.Enabled0xa0—0xa0theirs
→DragDetector.ActivatedCursorIcon0x1b0—0x1b0theirs
→DragDetector.CursorIcon0xb8—0xb8theirs
→DragDetector.MaxActivationDistance0xd8—0xd8theirs
→FileMeshData.AABBMax0x18c—0x18ctheirs
→FileMeshData.AABBMin0x180—0x180theirs
→FileMeshData.Faces0x30—0x30theirs
→FileMeshData.FacesEnd0x38—0x38theirs
→FileMeshData.VerticesEnd0x8—0x8theirs
→GuiObject.BackgroundColor30x530—0x530theirs
→GuiObject.BorderColor30x53c—0x53ctheirs
→GuiObject.Image0x990—0x990theirs
→GuiObject.RichText0xb88—0xb88theirs
→GuiObject.ScreenGui_Enabled0x4b4—0x4b4theirs
→GuiObject.Text0xdf0—0xdf0theirs
→GuiObject.TextColor30xea0—0xea0theirs
→Humanoid.FloorMaterial0x174—0x174theirs
→Humanoid.Health0x180—0x180theirs
→Humanoid.HumanoidRootPart0x458—0x458theirs
→Humanoid.HumanoidState0x8a0—0x8a0theirs
→Humanoid.HumanoidStateID0x20—0x20theirs
→Humanoid.IsWalking0xa1f—0xa1ftheirs
→Humanoid.MoveToPart0x108—0x108theirs
→Humanoid.MoveToPoint0x154—0x154theirs
→Humanoid.SeatPart0xf8—0xf8theirs
→Humanoid.Walkspeed0x1c0—0x1c0theirs
→Humanoid.WalkspeedCheck0x39c—0x39ctheirs
→Instance.ClassBase0x1b0—0x1b0theirs
→Instance.This0x8—0x8theirs
→LRUHolder.MemEnforcedLRUCache0x20—0x20theirs
→LRUNode.AssetID0x10—0x10theirs
→LRUNode.CachedItem0x38—0x38theirs
→Lighting.ClockTime0xb8—0xb8theirs
→Lighting.GradientBottom0x180—0x180theirs
→Lighting.GradientTop0x140—0x140theirs
→Lighting.LightColor0x14c—0x14ctheirs
→Lighting.LightDirection0x158—0x158theirs
→Lighting.Sky0x1b8—0x1b8theirs
→Lighting.Source0x164—0x164theirs
→Lighting.SunPosition0x168—0x168theirs
→LocalScript.GUID0xc0—0xc0theirs
→LocalScript.Hash0x190—0x190theirs
→MaterialColors.Asphalt0x30—0x30theirs
→MaterialColors.Basalt0x27—0x27theirs
→MaterialColors.Brick0xf—0xftheirs
→MaterialColors.Cobblestone0x33—0x33theirs
→MaterialColors.Concrete0xc—0xctheirs
→MaterialColors.CrackedLava0x2d—0x2dtheirs
→MaterialColors.Glacier0x1b—0x1btheirs
→MaterialColors.Grass0x6—0x6theirs
→MaterialColors.Ground0x2a—0x2atheirs
→MaterialColors.Ice0x36—0x36theirs
→MaterialColors.LeafyGrass0x39—0x39theirs
→MaterialColors.Limestone0x3f—0x3ftheirs
→MaterialColors.Mud0x24—0x24theirs
→MaterialColors.Pavement0x42—0x42theirs
→MaterialColors.Rock0x18—0x18theirs
→MaterialColors.Salt0x3c—0x3ctheirs
→MaterialColors.Sand0x12—0x12theirs
→MaterialColors.Sandstone0x21—0x21theirs
→MaterialColors.Slate0x9—0x9theirs
→MaterialColors.Snow0x1e—0x1etheirs
→MaterialColors.WoodPlanks0x15—0x15theirs
→MemEnforcedLRUCache.Head0x8—0x8theirs
→MeshContentProvider.LRUHolder0xc8—0xc8theirs
→MeshPart.MeshId0x300—0x300theirs
→MeshPart.Texture0x330—0x330theirs
→Misc.Adornee0xe0—0xe0theirs
→Misc.AnimationId0xb0—0xb0theirs
→Misc.StringLength0x10—0x10theirs
→Misc.Value0xa8—0xa8theirs
→Model.PrimaryPart0x248—0x248theirs
→Model.Scale0x134—0x134theirs
→ModuleScript.GUID0xc0—0xc0theirs
→ModuleScript.Hash0x350—0x350theirs
→MouseService.InputObject0xe0—0xe0theirs
→MouseService.InputObject20xf0—0xf0theirs
→MouseService.MousePosition0xc4—0xc4theirs
→ParticleEmitter.Drag0x210—0x210theirs
→ParticleEmitter.Rate0x238—0x238theirs
→ParticleEmitter.Texture0x1b0—0x1b0theirs
→ParticleEmitter.ZOffset0x254—0x254theirs
→Player.DisplayName0x128—0x128theirs
→Player.LocaleId0x108—0x108theirs
→Player.MaxZoomDistance0x358—0x358theirs
→Player.MinZoomDistance0x35c—0x35ctheirs
→Player.ModelInstance0x288—0x288theirs
→Player.Mouse0x1200—0x1200theirs
→Player.Team0x2c8—0x2c8theirs
→Player.UserId0xc0—0xc0theirs
→PlayerMouse.Icon0xb8—0xb8theirs
→PlayerMouse.Workspace0x140—0x140theirs
→Primitive.AssemblyAngularVelocity0xec—0xectheirs
→Primitive.AssemblyLinearVelocity0xe0—0xe0theirs
→Primitive.Flags0x1b6—0x1b6theirs
→Primitive.Owner0x210—0x210theirs
→Primitive.Validate0x6—0x6theirs
→PrimitiveFlags.Anchored0x2—0x2theirs
→PrimitiveFlags.CanCollide0x8—0x8theirs
→PrimitiveFlags.CanQuery0x20—0x20theirs
→PrimitiveFlags.CanTouch0x10—0x10theirs
→ProximityPrompt.ActionText0xa0—0xa0theirs
→ProximityPrompt.GamepadKeyCode0x10c—0x10ctheirs
→ProximityPrompt.KeyCode0x114—0x114theirs
→ProximityPrompt.ObjectText0xc0—0xc0theirs
→RenderJob.FakeDataModel0x38—0x38theirs
→RenderJob.RealDataModel0x1f0—0x1f0theirs
→RenderJob.RenderView0x1d8—0x1d8theirs
→RunService.HeartbeatFPS0xc0—0xc0theirs
→RunService.HeartbeatTask0xe0—0xe0theirs
→Script.GUID0xc0—0xc0theirs
→Script.Hash0x190—0x190theirs
→Seat.Occupant0x208—0x208theirs
→Sky.MoonTextureId0xb8—0xb8theirs
→Sky.SkyboxFt0x148—0x148theirs
→Sky.SkyboxUp0x1d8—0x1d8theirs
→Sound.IsPlaying0x130—0x130theirs
→Sound.PlaybackSpeed0x10c—0x10ctheirs
→Sound.RollOffMaxDistance0x110—0x110theirs
→Sound.RollOffMinDistance0x114—0x114theirs
→Sound.SoundGroup0xd8—0xd8theirs
→SpawnLocation.ForcefieldDuration0x1d8—0x1d8theirs
→SpecialMesh.MeshId0xe8—0xe8theirs
→SpecialMesh.Scale0xb4—0xb4theirs
→StatsItem.Value0xf80—0xf80theirs
→SunRaysEffect.Enabled0xa0—0xa0theirs
→SurfaceAppearance.AlphaMode0x1e0—0x1e0theirs
→SurfaceAppearance.Color0x1c8—0x1c8theirs
→SurfaceAppearance.ColorMap0xb8—0xb8theirs
→SurfaceAppearance.EmissiveTint0x1d4—0x1d4theirs
→SurfaceAppearance.MetalnessMap0x118—0x118theirs
→SurfaceAppearance.NormalMap0x148—0x148theirs
→SurfaceAppearance.RoughnessMap0x178—0x178theirs
→TaskScheduler.JobEnd0xd0—0xd0theirs
→TaskScheduler.JobName0x18—0x18theirs
→TaskScheduler.JobStart0xc8—0xc8theirs
→TaskScheduler.MaxFPS0xb0—0xb0theirs
→TaskScheduler.Pointer0x8c8d108—0x8c8d108theirs
→Team.BrickColor0xa8—0xa8theirs
→Terrain.MaterialColors0x4a8—0x4a8theirs
→Textures.Decal_Texture0x1d0—0x1d0theirs
→Textures.Texture_Texture0x1d0—0x1d0theirs
→Tool.TextureId0x350—0x350theirs
→Tool.Tooltip0x458—0x458theirs
→UnionOperation.AssetId0x300—0x300theirs
→UserInputService.WindowInputState0x2b0—0x2b0theirs
→VisualEngine.Dimensions0xb10—0xb10theirs
→VisualEngine.FakeDataModel0xaf0—0xaf0theirs
→VisualEngine.Pointer0x851bf08—0x851bf08theirs
→VisualEngine.RenderView0xc30—0xc30theirs
→VisualEngine.ViewMatrix0x1b0—0x1b0theirs
→Weld.Part00x108—0x108theirs
→Weld.Part10x118—0x118theirs
→WeldConstraint.Part00xa8—0xa8theirs
→WeldConstraint.Part10xb8—0xb8theirs
→WindowInputState.CapsLock0x40—0x40theirs
→WindowInputState.CurrentTextBox0x48—0x48theirs
→Workspace.ReadOnlyGravity0x9f0—0x9f0theirs
→Workspace.World0x400—0x400theirs
→World.AirProperties0x240—0x240theirs
→World.FallenPartsDestroyHeight0x220—0x220theirs
→World.Gravity0x22c—0x22ctheirs
→World.Primitives0x2b0—0x2b0theirs
→World.worldStepsPerSec0x728—0x728theirs