Composed offsets for 0.739.0.7390687

1282 offsets · 1016 ours + 393 mirrored

This build has a dump from us and a dump from another source. Neither is served on its own: they are composed, and the 1282 offsets below are what a client actually receives. Where both sides have a value and they disagree, the mirrored value is served and ours is shown struck through for checking — 7 of them. Ours is served where the mirrored dump has no value or a zero. Where only one side has it, that side's value is used, which is how 254 offsets our dumper cannot reach are still in the file.

Only theirs — carried across; our dumper cannot reach these. show all

OffsetMirroredOursServedFrom
→AirProperties.AirDensity0x18—0x18theirs
→AirProperties.GlobalWind0x3c—0x3ctheirs
→AnimationTrack.Animation0xb8—0xb8theirs
→AnimationTrack.Animator0x110—0x110theirs
→AnimationTrack.IsPlaying0xa58—0xa58theirs
→AnimationTrack.Looped0xe5—0xe5theirs
→Animator.ActiveAnimations0xab0—0xab0theirs
→Attachment.Position0xc4—0xc4theirs
→BasePart.Color30x1a8—0x1a8theirs
→BasePart.Locked0x136—0x136theirs
→BasePart.Shape0x1b8—0x1b8theirs
→Beam.Attachment00x160—0x160theirs
→Beam.Attachment10x170—0x170theirs
→Beam.Texture0x140—0x140theirs
→BloomEffect.Enabled0xb0—0xb0theirs
→BlurEffect.Enabled0xb0—0xb0theirs
→ByteCode.Pointer0x10—0x10theirs
→ByteCode.Size0x28—0x28theirs
→CachedItem.FileMeshData0x40—0x40theirs
→Camera.ImagePlaneDepth0x2d4—0x2d4theirs
→Camera.Viewport0x28c—0x28ctheirs
→Camera.ViewportSize0x2cc—0x2cctheirs
→CharacterMesh.BaseTextureId0xc8—0xc8theirs
→CharacterMesh.BodyPart0x148—0x148theirs
→CharacterMesh.MeshId0xf8—0xf8theirs
→CharacterMesh.OverlayTextureId0x128—0x128theirs
→ClickDetector.MouseIcon0xc8—0xc8theirs
→Clothing.Color30x120—0x120theirs
→Clothing.Template0x100—0x100theirs
→ColorCorrectionEffect.Enabled0xb0—0xb0theirs
→ColorGradingEffect.Enabled0xb0—0xb0theirs
→ColorGradingEffect.TonemapperPreset0xb8—0xb8theirs
→DataModel.CreatorId0x188—0x188theirs
→DataModel.GameId0x190—0x190theirs
→DataModel.GameLoaded0x5e0—0x5e0theirs
→DataModel.JobId0x120—0x120theirs
→DataModel.PlaceVersion0x1b4—0x1b4theirs
→DataModel.PrimitiveCount0x428—0x428theirs
→DataModel.ScriptContext0x440—0x440theirs
→DataModel.ServerIP0x5c8—0x5c8theirs
→DataModel.ToRenderView10x1d0—0x1d0theirs
→DataModel.ToRenderView20x8—0x8theirs
→DataModel.ToRenderView30x28—0x28theirs
→DataModel.Workspace0x160—0x160theirs
→DepthOfFieldEffect.Enabled0xb0—0xb0theirs
→DragDetector.ActivatedCursorIcon0x1c0—0x1c0theirs
→DragDetector.CursorIcon0xc8—0xc8theirs
→DragDetector.MaxActivationDistance0xe8—0xe8theirs
→FileMeshData.AABBMax0x18c—0x18ctheirs
→FileMeshData.AABBMin0x180—0x180theirs
→FileMeshData.Faces0x30—0x30theirs
→FileMeshData.FacesEnd0x38—0x38theirs
→FileMeshData.VerticesEnd0x8—0x8theirs
→GuiObject.BackgroundColor30x540—0x540theirs
→GuiObject.BorderColor30x54c—0x54ctheirs
→GuiObject.Image0x9a0—0x9a0theirs
→GuiObject.LayoutOrder0x57c—0x57ctheirs
→GuiObject.RichText0xb98—0xb98theirs
→GuiObject.ScreenGui_Enabled0x4c4—0x4c4theirs
→GuiObject.Text0xe00—0xe00theirs
→GuiObject.TextColor30xeb0—0xeb0theirs
→Humanoid.CameraOffset0x128—0x128theirs
→Humanoid.DisplayDistanceType0x180—0x180theirs
→Humanoid.DisplayName0xb8—0xb8theirs
→Humanoid.FloorMaterial0x184—0x184theirs
→Humanoid.Health0x190—0x190theirs
→Humanoid.HealthDisplayType0x18c—0x18ctheirs
→Humanoid.HumanoidRootPart0x470—0x470theirs
→Humanoid.HumanoidState0x8b8—0x8b8theirs
→Humanoid.HumanoidStateID0x20—0x20theirs
→Humanoid.IsWalking0x95f—0x95ftheirs
→Humanoid.MoveToPart0x118—0x118theirs
→Humanoid.MoveToPoint0x164—0x164theirs
→Humanoid.NameOcclusion0x1b4—0x1b4theirs
→Humanoid.RigType0x1c0—0x1c0theirs
→Humanoid.SeatPart0x108—0x108theirs
→Humanoid.WalkTimer0x400—0x400theirs
→Humanoid.Walkspeed0x1d0—0x1d0theirs
→Humanoid.WalkspeedCheck0x3b4—0x3b4theirs
→Instance.ClassBase0x1b0—0x1b0theirs
→Instance.This0x8—0x8theirs
→LRUHolder.MemEnforcedLRUCache0x20—0x20theirs
→LRUNode.AssetID0x10—0x10theirs
→LRUNode.CachedItem0x40—0x40theirs
→Lighting.ClockTime0xc8—0xc8theirs
→Lighting.GlobalShadows0x144—0x144theirs
→Lighting.GradientBottom0x190—0x190theirs
→Lighting.GradientTop0x150—0x150theirs
→Lighting.LightColor0x15c—0x15ctheirs
→Lighting.LightDirection0x168—0x168theirs
→Lighting.Sky0x1c8—0x1c8theirs
→Lighting.Source0x174—0x174theirs
→Lighting.SunPosition0x178—0x178theirs
→LocalScript.ByteCode0x190—0x190theirs
→LocalScript.GUID0xd0—0xd0theirs
→LocalScript.Hash0x1a0—0x1a0theirs
→MaterialColors.Asphalt0x30—0x30theirs
→MaterialColors.Basalt0x27—0x27theirs
→MaterialColors.Brick0xf—0xftheirs
→MaterialColors.Cobblestone0x33—0x33theirs
→MaterialColors.Concrete0xc—0xctheirs
→MaterialColors.CrackedLava0x2d—0x2dtheirs
→MaterialColors.Glacier0x1b—0x1btheirs
→MaterialColors.Grass0x6—0x6theirs
→MaterialColors.Ground0x2a—0x2atheirs
→MaterialColors.Ice0x36—0x36theirs
→MaterialColors.LeafyGrass0x39—0x39theirs
→MaterialColors.Limestone0x3f—0x3ftheirs
→MaterialColors.Mud0x24—0x24theirs
→MaterialColors.Pavement0x42—0x42theirs
→MaterialColors.Rock0x18—0x18theirs
→MaterialColors.Salt0x3c—0x3ctheirs
→MaterialColors.Sand0x12—0x12theirs
→MaterialColors.Sandstone0x21—0x21theirs
→MaterialColors.Slate0x9—0x9theirs
→MaterialColors.Snow0x1e—0x1etheirs
→MaterialColors.WoodPlanks0x15—0x15theirs
→MemEnforcedLRUCache.Head0x8—0x8theirs
→MeshContentProvider.LRUHolder0xd8—0xd8theirs
→MeshPart.MeshId0x310—0x310theirs
→MeshPart.Texture0x340—0x340theirs
→Misc.Adornee0xf0—0xf0theirs
→Misc.AnimationId0xc0—0xc0theirs
→Misc.StringLength0x10—0x10theirs
→Misc.Value0xb8—0xb8theirs
→Model.PrimaryPart0x258—0x258theirs
→Model.Scale0x144—0x144theirs
→ModuleScript.ByteCode0x138—0x138theirs
→ModuleScript.GUID0xd0—0xd0theirs
→ModuleScript.Hash0x148—0x148theirs
→MouseService.InputObject0xf0—0xf0theirs
→MouseService.InputObject20x100—0x100theirs
→MouseService.MousePosition0xd4—0xd4theirs
→ParticleEmitter.Acceleration0x1e0—0x1e0theirs
→ParticleEmitter.Brightness0x21c—0x21ctheirs
→ParticleEmitter.Drag0x220—0x220theirs
→ParticleEmitter.Lifetime0x1f4—0x1f4theirs
→ParticleEmitter.LightEmission0x238—0x238theirs
→ParticleEmitter.LightInfluence0x23c—0x23ctheirs
→ParticleEmitter.Rate0x248—0x248theirs
→ParticleEmitter.RotSpeed0x1fc—0x1fctheirs
→ParticleEmitter.Rotation0x204—0x204theirs
→ParticleEmitter.Speed0x20c—0x20ctheirs
→ParticleEmitter.SpreadAngle0x214—0x214theirs
→ParticleEmitter.Texture0x1c0—0x1c0theirs
→ParticleEmitter.TimeScale0x25c—0x25ctheirs
→ParticleEmitter.VelocityInheritance0x260—0x260theirs
→ParticleEmitter.ZOffset0x264—0x264theirs
→Player.CameraMode0x370—0x370theirs
→Player.DisplayName0x138—0x138theirs
→Player.LocaleId0x118—0x118theirs
→Player.MaxZoomDistance0x368—0x368theirs
→Player.MinZoomDistance0x36c—0x36ctheirs
→Player.ModelInstance0x298—0x298theirs
→Player.Mouse0x1208—0x1208theirs
→Player.Team0x2d8—0x2d8theirs
→Player.UserId0xd0—0xd0theirs
→PlayerMouse.Icon0xc8—0xc8theirs
→PlayerMouse.Workspace0x150—0x150theirs
→Primitive.AssemblyAngularVelocity0xec—0xectheirs
→Primitive.AssemblyLinearVelocity0xe0—0xe0theirs
→Primitive.Flags0x1be—0x1betheirs
→Primitive.Owner0x218—0x218theirs
→Primitive.Validate0x6—0x6theirs
→PrimitiveFlags.Anchored0x2—0x2theirs
→PrimitiveFlags.CanCollide0x8—0x8theirs
→PrimitiveFlags.CanQuery0x20—0x20theirs
→PrimitiveFlags.CanTouch0x10—0x10theirs
→ProximityPrompt.ActionText0xb0—0xb0theirs
→ProximityPrompt.Enabled0x136—0x136theirs
→ProximityPrompt.GamepadKeyCode0x11c—0x11ctheirs
→ProximityPrompt.HoldDuration0x120—0x120theirs
→ProximityPrompt.KeyCode0x124—0x124theirs
→ProximityPrompt.MaxActivationDistance0x128—0x128theirs
→ProximityPrompt.ObjectText0xd0—0xd0theirs
→ProximityPrompt.RequiresLineOfSight0x137—0x137theirs
→RenderJob.FakeDataModel0x38—0x38theirs
→RenderJob.RealDataModel0x1f0—0x1f0theirs
→RenderJob.RenderView0x1d8—0x1d8theirs
→RunService.HeartbeatFPS0xc0—0xc0theirs
→RunService.HeartbeatTask0xe0—0xe0theirs
→Script.ByteCode0x190—0x190theirs
→Script.GUID0xd0—0xd0theirs
→Script.Hash0x1a0—0x1a0theirs
→Seat.Occupant0x218—0x218theirs
→Sky.MoonAngularSize0x244—0x244theirs
→Sky.MoonTextureId0xc8—0xc8theirs
→Sky.SkyboxBk0xf8—0xf8theirs
→Sky.SkyboxDn0x128—0x128theirs
→Sky.SkyboxFt0x158—0x158theirs
→Sky.SkyboxLf0x188—0x188theirs
→Sky.SkyboxOrientation0x238—0x238theirs
→Sky.SkyboxRt0x1b8—0x1b8theirs
→Sky.SkyboxUp0x1e8—0x1e8theirs
→Sky.StarCount0x248—0x248theirs
→Sky.SunAngularSize0x23c—0x23ctheirs
→Sky.SunTextureId0x218—0x218theirs
→Sound.IsPlaying0x140—0x140theirs
→Sound.PlaybackSpeed0x11c—0x11ctheirs
→Sound.RollOffMaxDistance0x120—0x120theirs
→Sound.RollOffMinDistance0x124—0x124theirs
→Sound.SoundGroup0xe8—0xe8theirs
→SpawnLocation.ForcefieldDuration0x1e8—0x1e8theirs
→SpecialMesh.MeshId0xf8—0xf8theirs
→SpecialMesh.Scale0xc4—0xc4theirs
→StatsItem.Value0xd66a—0xd66atheirs
→SunRaysEffect.Enabled0xb0—0xb0theirs
→SurfaceAppearance.AlphaMode0x1f0—0x1f0theirs
→SurfaceAppearance.Color0x1d8—0x1d8theirs
→SurfaceAppearance.ColorMap0xc8—0xc8theirs
→SurfaceAppearance.EmissiveMaskContent0xf8—0xf8theirs
→SurfaceAppearance.EmissiveStrength0x1f4—0x1f4theirs
→SurfaceAppearance.EmissiveTint0x1e4—0x1e4theirs
→SurfaceAppearance.MetalnessMap0x128—0x128theirs
→SurfaceAppearance.NormalMap0x158—0x158theirs
→SurfaceAppearance.RoughnessMap0x188—0x188theirs
→TaskScheduler.JobEnd0xd0—0xd0theirs
→TaskScheduler.JobName0x18—0x18theirs
→TaskScheduler.JobStart0xc8—0xc8theirs
→TaskScheduler.MaxFPS0xb0—0xb0theirs
→TaskScheduler.Pointer0x8bdd8e8—0x8bdd8e8theirs
→Team.BrickColor0xb8—0xb8theirs
→Terrain.GrassLength0x1f0—0x1f0theirs
→Terrain.MaterialColors0x4b8—0x4b8theirs
→Textures.Decal_Texture0x1e0—0x1e0theirs
→Textures.Texture_Texture0x1e0—0x1e0theirs
→Tool.CanBeDropped0x4b8—0x4b8theirs
→Tool.Enabled0x475—0x475theirs
→Tool.Grip0x4ac—0x4actheirs
→Tool.ManualActivationOnly0x295—0x295theirs
→Tool.RequiresHandle0x4bb—0x4bbtheirs
→Tool.TextureId0x360—0x360theirs
→Tool.Tooltip0x468—0x468theirs
→UnionOperation.AssetId0x310—0x310theirs
→UserInputService.WindowInputState0x2c0—0x2c0theirs
→VisualEngine.Dimensions0xb10—0xb10theirs
→VisualEngine.FakeDataModel0xaf0—0xaf0theirs
→VisualEngine.Pointer0x846f768—0x846f768theirs
→VisualEngine.RenderView0xc30—0xc30theirs
→VisualEngine.ViewMatrix0x1b0—0x1b0theirs
→Weld.Part00x118—0x118theirs
→Weld.Part10x128—0x128theirs
→WeldConstraint.Part00xb8—0xb8theirs
→WeldConstraint.Part10xc8—0xc8theirs
→WindowInputState.CapsLock0x40—0x40theirs
→WindowInputState.CurrentTextBox0x48—0x48theirs
→Workspace.DistributedGameTime0x4d8—0x4d8theirs
→Workspace.ReadOnlyGravity0xa00—0xa00theirs
→Workspace.World0x410—0x410theirs
→World.AirProperties0x240—0x240theirs
→World.FallenPartsDestroyHeight0x220—0x220theirs
→World.Gravity0x22c—0x22ctheirs
→World.Primitives0x2b0—0x2b0theirs
→World.worldStepsPerSec0x728—0x728theirs